

VEX Materials




VEX Materials



Burger Still Life - Houdini COPs Procedural Surfacing
Burger Still Life - Houdini COPs Procedural Surfacing
The purpose of this project was to explore procedural surfacing in Houdini using COPs. All materials of the burger were created in COPs using a node based workflow, while the other materials such as the damascus, wood, and cloth were created inside of a single wrangle node using VEX. Each material has adjustable parameters for artist friendly customization.
The purpose of this project was to explore procedural surfacing in Houdini using COPs. All materials of the burger were created in COPs using a node based workflow, while the other materials such as the damascus, wood, and cloth were created inside of a single wrangle node using VEX. Each material has adjustable parameters for artist friendly customization.
SCAD
SCAD
Houdini
Houdini
Responsible for all
Responsible for all